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Superhot game
Superhot game











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So my expectation was that it wasn’t going to do anything. “We were making a game for devices that weren’t out and for market that was just hype nobody really understood how it was going to get to multi-million numbers, to somewhere close to mass market. “When we started out, my expectation for Superhot VR was that it was not going to be impactful at all, because VR was very very small basically at that point,” Kaczmarczyk tells MIXED. Like many early entrants into consumer VR, the team wasn’t certain how Superhot VR would fare when they initially started development though. Kaczmarczyk tells MIXED that the game’s holiday 2018 uptick was partially due to the hype around successful VR rhythm game Beat Saber (2018), a title that’s cemented its meteoric success by selling over one million copies as of March across PSVR, Steam and the Oculus Store. For VR, if you’re in this “best-selling” list, your sales pattern is just about people buying headsets, and people buying your game.” “There’s just more people that have headsets, and a lot of them will buy Superhot VR. It’s not anywhere near the patterns you see for regular games, where you see your sales decline over time and people start getting bored and they buy new stuff. “We saw a huge uptick in our sales,” Kaczmarczyk said, referring to the 2018 holiday season. To Kaczmarczyk, the number of Superhot VR copies sold has a strong correlation to overall headset sales, something he says has a lot to do with a largely unshakable best-sellers list across all platforms. Speaking to German VR publication MIXED, studio co-founder and business director Tomasz Kaczmarczyk gave rare insight into the VR title’s success.

superhot game

After all, Superhot VR ranked as the number three best-selling PSVR title of 2018 on the US PlayStation Store on Steam, it was one of the top 12 best-selling VR games of the platform two years running. It’s no surprise the unique VR action game has done extremely well for itself.

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Having sold more than 800,000 units across all supported platforms, developers Superhot Team say the VR title has now generated more revenue than their original hit PC game Superhot (2016). Superhot VR (2016) just celebrated a big milestone.













Superhot game